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The Last to Fall
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Devlog
The Last to Fall - Final Progress Update
April 25, 2023
by
LANE
I have finished the scoring system for the game, which means the game is completed and ready to be played! This game is a very simple game to play, and I hope that you guys like what I have created ov...
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The Last to Fall - Progress Update 8
April 20, 2023
by
LANE
I have just finished the game over screen for my game, with buttons that will either take you back into the game to play it again, or back to the main menu. All that is left to finish is the scoring s...
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The Last to Fall - Progress Update 7
April 14, 2023
by
LANE
I have added a life system for the player. When you get hit by the enemies, you will now lose one life, and getting hit three times will result in a game over screen. I still have to add the score inc...
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The Last to Fall - Progress Update 6
March 31, 2023
by
LANE
I have started on the spawning of multiple enemies off screen to move towards and attack the player. So far, it seems to work with a few errors that I need to sort out. After that would be the hitboxe...
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The Last to Fall - Progress Update 5
March 24, 2023
by
LANE
I have went on a break for a week, but I have begun working on the game again. I have just finished up a basic title screen for the game! I still have to add more things into the game such as player l...
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The Last to Fall - Progress Update 4
March 03, 2023
by
LANE
I am still learning how to use both collision layers and masks, as well as signals in the Godot Game Engine. So far, I've managed to detect collisions between the player and the enemies and vice-versa...
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The Last to Fall - Progress Update 3
February 26, 2023
by
LANE
I've been working quite a bit on the game, as I finally created some alright sprites for the game. I also created an enemy that will follow the player around. I also added a score label, although it d...
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The Last to Fall - Progress Update 2
February 19, 2023
by
LANE
I have a general idea for what type of art style I am going for in this game, and a good idea for how the movement is going to be. I still need to make better sprites for the game, as I am using a tes...
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The Last to Fall - Progress Update 1
February 15, 2023
by
LANE
Got the project set up in the Godot Game Engine. Still researching how to code properly in the Godot Game Engine. Created test sprites and a test stage in the Godot Game Engine, along with movement: m...
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Announcing The Last to Fall!
February 02, 2023
by
LANE
I am excited to announce a new game that I am working on called The Last to Fall! In this game, the player will control a knight who has to fend off wave after wave of monsters in the hopes they will...
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