The Last to Fall - Progress Update 4
The Last to Fall » Devlog
I am still learning how to use both collision layers and masks, as well as signals in the Godot Game Engine. So far, I've managed to detect collisions between the player and the enemies and vice-versa, so now I need to learn how to make the two nodes communicate with each other. Doing this will also help me finish the scoring system. Then all that is left is making a title screen, game over screen, and to add sounds to the game!
The Last to Fall
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- The Last to Fall - Final Progress UpdateApr 25, 2023
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- The Last to Fall - Progress Update 7Apr 14, 2023
- The Last to Fall - Progress Update 6Mar 31, 2023
- The Last to Fall - Progress Update 5Mar 24, 2023
- The Last to Fall - Progress Update 3Feb 26, 2023
- The Last to Fall - Progress Update 2Feb 19, 2023
- The Last to Fall - Progress Update 1Feb 15, 2023
- Announcing The Last to Fall!Feb 02, 2023
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